Have you ever seen the movie "
The NeverEnding Story?" You may not have. It wasn't ever a big hit. It was released in 1984 and was pretty cheesy. But it was and still is one of my favorites. I think my dad took me to see it in the theater.
Without giving too much away, I'll tell you a little about it. Bastian, a daydreaming boy, gets his hands on a book like no other. About a land called Fantasia, that is being destroyed by the Nothing. The childlike Empress that rules Fantasia is sick. So Fantasia needs a hero. Enter Atreyu. He is asked to go on a quest, with his horse Artax, to save their world.
Atreyu journeys through the Swamps of Sadness, where it is said that if the sadness overtakes you, you will sink. Morla, the ancient one, lives in the Swamps of Sadness. He is thought to know how to cure the Empress, although he doesn't seem to care that the Empress is sick or that the Nothing is destroying Fantasia. "We don't even care whether or not we care." After sneezing on Atreyu several times (ick), Morla refers Atreyu to the Southern Oracle. Atreyu is excited for the information, until he finds out that the Southern Oracle is 10,000 miles away.
Unbeknownst to Atreyu, he is being chased by Gmork, a fierce wolf-like
creature. Just as Gmork is closing in on Atreyu in the Swamp of
Sadness, Atreyu is rescued by Falcor, a luck dragon.
Falcor carries Atreyu 9,891 miles - almost the entire distance to the Southern Oracle. Before he can get to the Southern Oracle, he has to pass through two gates. The first gate has two sphinx statues. "The Sphinxes eyes stay closed, until someone who doesn't feel his own worth tries to pass by." The second gate is a mirrorgate. This is where warriors see their true selves. "Kind people find out that they are cruel. Brave men discover that they are really cowards."
Atreyu finally makes it to the Southern Oracle. As the winged Sphinxes start to crumble they explain that the way to save the Childlike Empress is to give her a new name. A human child, beyond the boundaries of Fantasia, must give it to her.
As Atreyu and Falcor fly to get beyond the boundaries of Fantasia, the Nothing is growing stronger. In the storm, Atreyu is thrown from Falcor's back. Atreyu comes face-to-face with Gmork, but Gmork doesn't realize that it's Atreyu as he gives his villainous monologue.
G'mork:
Foolish boy. Don't you know anything about Fantasia? It's the world of
human fantasy. Every part, every creature of it, is a piece of the
dreams and hopes of mankind. Therefore, it has no boundaries.
Atreyu:
But why is Fantasia dying, then?
G'mork:
Because people have begun to lose their hopes and forget their dreams. So the Nothing grows stronger.
Atreyu:
What is the Nothing?
G'mork:
It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.
Atreyu:
But why?
G'mork:
Because people who have no hopes are easy to control; and whoever has the control... has the power!
Atreyu:
Who are you, really?
G'mork:
I am the servant of the power behind the Nothing. I was sent to kill the
only one who could have stopped the Nothing. I lost him in the Swamps
of Sadness. His name... was Atreyu.
I won't give the ending away, because I know that you now desperately want to go to the WalMart $5 DVD bin and look for this movie.
But here are the lessons to be learned from this cheesy, 1980's children's movie:
1. Fantasia is real. It's where all your dreams live. The Nothing is also real. And it comes in the form of the busy-ness of life, time that gets away from us, and it's threatening all your dreams. Gmork is very real. He is the negative force in your life that doesn't
want you to achieve your dreams. He pretends to be a healthy dose of
reality and caution, but really he is just mean.
2. There are times in your life where we feel like you are stuck in the swamps of sadness. You'll make it through if you have a little bit of faith and just keep
swimming moving. If you stop, and lose faith, you'll sink.
3. You do have to feel you are worth it (and you ARE, you just have to believe it) - taking this chance to achieve your dreams (you deserve to!) - and take an honest look at yourself. Who are you, really?
4. You have to give your dream a name. You really have to give it wings (for the record, Falcor can fly, but he doesn't have wings). Put some thought into it, map it out, and reach out and grab it.
So I've been wanting to get my haircut for a while and just couldn't. Something was stopping me. Some nagging, annoying, naysayer in my head (that sounded an awful lot like my brother) telling me that it wouldn't turn out the way I wanted, I would look like a boy, blah, blah, blah.
Well, I fought Gmork and won.
Because when I was right around Atreyu's age, I looked very similar to a twelve year-old boy. LOL
So grab a bag of popcorn and your favorite friends and watch this movie. Enjoy it's cheesy soundtrack, the fantastical creatures and encouraging plot line. :)